Play game
Megazonk Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2900 | 2.770 | 2.938 |
Overall | #3422 | 2.396 | 2.542 |
Presentation | #3432 | 2.357 | 2.500 |
Fun | #3858 | 2.062 | 2.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must join together the parts of the giant robot to succeed in combat, but break those connections to help save civilians
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Interesting concept in which you have to remove the robot parts to save the civillians, but you need the parts to be stronger in battle. This creates a variation in gameplay.
Unfortunately, at the beginning i didn't understand what i had to do at all, but a look at the description clarified that. I still missed a few player feedbacks though, such as when enemies are in the center of the map attacking the building.
Overall i think this is a decent submission. Good job.
Super cool game, great work making the character feel very polished! btw i'd love if you checke dout my game too :D