Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Chained - GMTK 2021View game page

Submitted by Lyfe — 1 hour, 42 minutes before the deadline
Add to collection

Play game

Chained - GMTK 2021's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#11913.2173.217
Overall#26262.7542.754
Presentation#31812.4782.478
Originality#33612.5652.565

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The characters are physically joined together

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Nice game, but a few things:

1. Maybe use something like squares instead of balls, because they are rolling around really uncontrollably. 

2. The color scheme is nice, but the background hurts my eyes.

3. Add music and sounds as well as particles! Some nice feedback doesn´t take long to implement and makes every game better!

4. Add dieing, so you don´t have to restart everytime!

I hope the feedback helped you, would be nice if you could check out my submission too. :)

Submitted

Fun game, but the physic is a bit off

Submitted

Fun game, but the physic is a bit off

too poor graphically

Developer

i just completely forgot about vector graphics tbh

Submitted

Pretty fun to play, however I have some feedback:
The jump physics felt off and there was a level where both of my balls fell down and I was softlocked.

Developer (1 edit)

i did include a reset button (r) but i suppose i should have made it more clear

Submitted

Fun concept, it's a bit finicky though! I got stuck on the second level for a good while. The jump doesn't really work with the physic-based movement as it is now. I tried to swing and jump and couldn't quite get it right. Keep the good work up! :)