Great game, the physicality of dragging around, combining and separating the elements was very satisfying. The puzzles were simple enough to finish the game and get the gist of the mechanics which is greatly appreciated for a jam game. Would certainly be interested to see where else you could take these mechanics - was there much from the initial design that was cut for time?
Play game
Trichromatic Witch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1393 | 3.130 | 3.833 |
Presentation | #1399 | 3.334 | 4.083 |
Overall | #1597 | 3.175 | 3.889 |
Originality | #2241 | 3.062 | 3.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We can combain the different colors together to solve puzzles
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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