I like the balance of the game a lot, especially later on when it becomes a full on bullet hell because the top box closes (and it takes a while to open up again). I found the mechanics somewhat confusing at first, but was able to figure it out. I like this game, it's quite fun, however I would recommend including something to indicate where the enemy boxes will spawn, because they can spawn so close to you that you can't avoid them with how cramped the game area will become. Fun mechanics overall. If possible, you might want to look into creating your game in a format that can be played in browser, as people are more likely to play your game that way and rate it. It took me 2 minutes to download and extract, and most people aren't willing to wait that long. Overall this was a fun entry, and the usage of the theme adds a nice twist onto a bullet hell game.
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Entropy - GMTK GameJam 2021's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #4176 | 2.167 | 3.250 |
Fun | #4791 | 1.667 | 2.500 |
Overall | #4843 | 1.778 | 2.667 |
Presentation | #5191 | 1.500 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player must navigate two space crafts joined together, one offensive and one defensive to knock enemies out.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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