It’s a fun game but I would like to see the tank and plane depend on each other more so that it fits the theme better. Maybe you add a mechanic where you can pick up your tank for a short period of time and then you can use the tank in the sky and then add enemies that fly that need the firepower of the tank. Other than that, I think you should improve the graphics and audio. Anyway, I think you did a good job for 48 hours.
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Sprite Fighter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3787 | 2.087 | 2.800 |
Presentation | #4211 | 2.012 | 2.700 |
Overall | #4397 | 1.988 | 2.667 |
Originality | #4844 | 1.863 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you controller both a plane and a tank and you have to swap between then to in order to beat the level, the tank and plane doesn't appear on screen with swapping to either choice. But I feel it theme due to them being joined together as the level can't be beat without the other help.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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