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A jam submission

UnAssemble for GMTK GamejamView game page

A wheel that gains freedom
Submitted by zjliuzj — 9 hours, 54 minutes before the deadline
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UnAssemble for GMTK Gamejam's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#37032.2363.000
Originality#40522.2363.000
Overall#41512.0872.800
Fun#45301.7892.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The main gameplay of the game is to connect and separate items.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

I couldn't pass the first step because of the bugs

Developer

Can you describe in detail about the bug? 

In the first step, you need to assemble the  rock and rotate it first, because some bugs in Rigidbody, the rock easily gets stuck in the ground

Submitted

I tried, but pressing up or down doesn't rotate anything : it just put the connected part further apart from our wheel

Developer

Perhaps you have pressed move and rotate at the same time, which will separate the linked items further. Technically this is a bug, but I kept it because I thought it was quite funny. If you don't want this to happen you can do a separate rotate or move operation

Submitted

Found interesting the assemble/unaseble mechanic but the game itself was hard to follow. Nevertheless, good job!

Developer

Maybe because I'm not proficient in programming myself, but thanks anyway

Submitted

I like how you interpreted the theme of the jam. Nice job ^^

Developer

☆⌒(*^-゜)v THX!!

Submitted(+1)

Really like the idea and puzzles that come from the gameplay, I also really liked the connect and disconnect system.  Awesome job!

Developer

☆⌒(*^-゜)v THX!!

We don't really understand what is being asked of us at even the first obstacle. maybe some more detailed instructions or a picture example would help?

Developer
Put the stone in the pit, then the wheel can leap over by collision. Or maybe you keep holding "D"/ "->" from the start, you can also fly over it.