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Spirit Link's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #4266 | 2.138 | 3.429 |
Overall | #4825 | 1.782 | 2.857 |
Presentation | #4903 | 1.693 | 2.714 |
Fun | #5064 | 1.514 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You require to release and connect your soul to various robots, temporarily joining your consciousness to solve puzzles.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Excellent work! Nice use of the theme. Visuals are good. Nice choice in music too. A little tighter controls would be appreciated but still a really strong effort from every one involved!
nice game! The concept is cool, and there's a lot of content for 48 hours! I would say that it's easy to get softlocked because spawning the robots can push you out of bounds. Also it would be nice to have a clearer indication of what the ghost can and can't go through. Great submission!
Very cool concept!
I couldn't make it very far though, I managed to get the robot from the first room into the second room but wasn't sure what to do from there. I also encountered an issue where if I used E to spawn a bulldozer while standing on the grey tile as the blue robot, the bulldozer would push me towards the camera and off of the line I was supposed to be on. So I then couldn't go back through to the first room. (Unless that's intentional)
You could definitely take this concept further though, with some more polish!