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Time To Leave's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3584 | 2.167 | 3.250 |
Overall | #4111 | 2.111 | 3.167 |
Originality | #4176 | 2.167 | 3.250 |
Presentation | #4243 | 2.000 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
two characters need to stay close to each other or you lose health.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
amogus
Really cool concept. The health proximity idea is awesome. Well done.
Cute little game! The music was really good and the style was simple but good. I think you should have made the health regenerate much faster; it was frustrating just sitting there while I waited for it to fill up, because anything other than full was basically suicide for some of the "activities" I needed to do.
Ran into one bug where the green guy teleported back to the start even though I didn't hit a spike or anything. Unfortunately I didn't finish the game because I don't want to redo the tedious sections.
One of the better games I've played so far, seems like it's very easy to run out of health without noticing though, fun to have to keep track of the environment around you and think about where you're going.