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A jam submission

Office Life SimulatorView game page

Just an ordinary job simulator game, no tricks here.
Submitted by MossyBackedSnail, GlitterDemon256, worldwidewaffles — 4 minutes, 30 seconds before the deadline
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Office Life Simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#42812.0872.800
Originality#46722.0122.700
Fun#46981.7892.400
Overall#47441.8632.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Player has No Control over dialogue options.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted

I liked the kind of vibe this game is going for, it has some neat potential! I liked the game start-up sequence, got a little chuckle out of the "realcode" line. :P The glitching effect was nice, and I liked the fact that it didn't happen for every NPC, as then it didn't become completely predictable. The mechanic of an exploit was also a nice touch. Good job!

Developer(+1)

Thanks! You’re the only one so far to have noticed the “real code” that I know of. We plan on expanding the game in the future as it’s very unfinished and a bit confusing at times. But I’m glad you enjoyed what we have so far! You might have noticed this already, but after certain key items are collected, other items will appear around the stage that can be used to get extra dialogue from other coworkers. This was originally going to be a mini quest series with achievements, and it works, but I didn’t have time to add graphics notifying the player that they earned the achievement.

Great presentation! I will say it doesn't really seem to fit the theme? I'm just wandering around fully in control and then the kid shouts "YOU ARE NOT IN CONTROL". Other than that, it plays well! The text was hard to read.