Same, I was expecting the loss of controls to be stronger. And I think it would have been worth it to spend a little bit more time on the level design. You can easily slowly progress without ever being in danger, as enemies only attack you when you get close to them. Same for 2nd map, you can simply shoot the objective from your spawn point.
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Descontrol Robot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1917 | 3.072 | 3.615 |
Overall | #2654 | 2.680 | 3.154 |
Fun | #2699 | 2.550 | 3.000 |
Originality | #3480 | 2.550 | 3.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player lose control a while when uses a lot energy.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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