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A jam submission

You can´t pause a Space ShooterView game page

Try to beat this retro like Space Shooter and don´t let your environment get out of control.
Submitted by Real Human Games (@ReHuGa_official) — 26 minutes, 51 seconds before the deadline
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You can´t pause a Space Shooter's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#3093.7223.722
Overall#3133.7783.778
Presentation#5793.8333.833
Originality#6663.7223.722

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are struggeling against the environment to maintain your control.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

It gets mechanically bland pretty quickly once you've understood all the distraction events, but when everything is still novel this is really great. It does just enough to showcase the idea well

Submitted

I don't have a cat, but I do have a 2 year old and a newborn. This game was a little too real.

A few notes:

  • I liked the novelty of the game, but I want more of a reason to exist in either space, if there is to be any longevity to the game. A real-world goal would be nice, rather than just the real world being a distraction. The same goes for the space shooter. It's a pretty generic space shooter and other than just trying to finish before the timer runs out, not much sells it to me. Again, they both work really well together, but if you were interested in improving the game as a whole you'd need to ensure both the real world and the game world are worth engaging with.
  • While the distractions are there, I never really felt a loss of control. This is because I controlled my spaceship with one hand on the keyboard and my "hand?" with the other hand on the mouse. Perhaps you might take some inspiration from surgeon simulator. There's a really opportunity for more silliness and fun here with even goofier controls.
  • As far as making a full game that I'd pay for; you have a solid foundation, but in a full game I'd like to see multiple levels (consoles, cell phones, portable game systems, etc.). I think with that and some really solid arcade games to play on them you could definitely create a game that I'd pay money for.

Really enjoyed this one. Thanks for letting me play it.

Developer

Thank you for your very detailed feedback, really helps a lot

Submitted

I don't have a cat, but I do have a 2 year old and a newborn. This game was a little too real.

A few notes:

  • I liked the novelty of the game, but I want more of a reason to exist in either space, if there is to be any longevity to the game. A real-world goal would be nice, rather than just the real world being a distraction. The same goes for the space shooter. It's a pretty generic space shooter and other than just trying to finish before the timer runs out, not much sells it to me. Again, they both work really well together, but if you were interested in improving the game as a whole you'd need to ensure both the real world and the game world are worth engaging with.
  • While the distractions are there, I never really felt a loss of control. This is because I controlled my spaceship with one hand on the keyboard and my "hand?" with the other hand on the mouse. Perhaps you might take some inspiration from surgeon simulator. There's a really opportunity for more silliness and fun here with even goofier controls.
  • As far as making a full game that I'd pay for; you have a solid foundation, but in a full game I'd like to see multiple levels (consoles, cell phones, portable game systems, etc.). I think with that and some really solid arcade games to play on them you could definitely create a game that I'd pay money for.

Really enjoyed this one. Thanks for letting me play it.

not exactly my cup of tea but i rather enjoyed myself.

Developer

Next time we will brew a different tea then, just for you. But I'm glad you had fun anyway.

Submitted(+1)

Wow! Great concept, and executed very well! Well done!

Developer

Thank you very much, Jampot1802

(+1)

Was really surprised by this game. I thought it was really fun and has a lot of replayability.