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Storm at Sea's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2284 | 2.994 | 3.667 |
Presentation | #3228 | 2.518 | 3.083 |
Overall | #3685 | 2.313 | 2.833 |
Fun | #4290 | 1.973 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Trying to keep control on your cargo during a storm
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I really like the concept and 3D models, they're quite good. But the boat is SO out of control that it's almost impossible to keep more than a handful of boxes aboard. Also I didn't know I had to press Enter after placing the cargo and sat there for awhile... but I had fun anyway! Good submission!
Also just a side note: I think you should use a better thumbnail picture. An in-game screenshot of your nicely modeled and textured crates sliding around will give people a much better idea what your game is, I was pretty hesitant to play at first b/c the picture looked lame 😅.
Thanks for playing the game even if the thumbnail didn't quite sell it! And thank you for appreciating the artwork. It was my first time using Blender, discovered how to model 3D stuff (crates, containers, a crane...) on the go during the jam (with an experimented artist leading me.) So I'm pretty satisfied with the result. Going on I hope to provide better assets for future enjoyable games!
The noise when something falls into the ocean gets quite bothersome when multiple things fall in. Having a few 'splash' noises and choosing between them would help.