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Flock On's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1134 | 3.482 | 4.455 |
Overall | #1351 | 3.198 | 4.091 |
Fun | #1402 | 3.056 | 3.909 |
Originality | #1960 | 3.127 | 4.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game grants a limited amount of moves so direct control is a resource you can run out of, coupled with the constant motion of the flocks that the player has no control over
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Overall pretty solid game.
It took me a bit of experimenting to actually understand how the controls worked. I think drawing the full path and not just the waypoints would have helped, but I also understand not getting around to things that aren't absolutely critical during the jam.
Really well made. I got stuck on the level where there are 2 flocks (purple and orange). great simplistic design. good art and fun to play. Could be interesting on mobile.
Very visually appealing and easy to get into! Some cool additions would be a "restart" button for those times when you missclick, and I would personally replease the "move target" icon forn the triangle to some "x" marker.
Nicely made. I did find it a bit confusing why sometimes my flock randomly exploded. And changing color by clicking on the flocks is a bit confusing. Since you can't see what color you have selected, more then once I placed a target in the middle of the starting position of the flock. Then there seemingly not beeing a reset button was a bit irritating. But non the less, well made!
Super satisfying