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Scripts of the God Program's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4969 | 1.640 | 2.200 |
Overall | #5172 | 1.565 | 2.100 |
Originality | #5182 | 1.640 | 2.200 |
Presentation | #5348 | 1.267 | 1.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There's a Bell enemy type that periodically rings, causing the player to lose control of their character briefly.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
A nice take on the theme, although I don't think losing control as too much impact on the experience. It feels more like the game is lagging, the enemies don't do anything. There was maybe an opportunity to have the losing control mechanic be tied to your decisions somehow. Also, the last level had the best design, the rest of the I figured I could skip by ignoring the enemies. Good luck!