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Out of Controllers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #4310 | 2.203 | 2.818 |
Overall | #4346 | 2.061 | 2.636 |
Fun | #4587 | 1.848 | 2.364 |
Presentation | #4879 | 1.777 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character ran out of controllers.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
It's something. I found a few things that if they were done on purpose were great. On the first screen, if you go left before going right you lose the ability to jump, and on the moving platforms, you keep the momentum of the last object you touched, which is definitely fun and infuriating at the same time. There's definitely something there but clearly needs more work.
Also, I think you forgot to add a back button in the about page, either that or I'm an idiot who's not seeing it.
Well.. The momentum part was purposely done but the ability to not jump was probably an accident. Anyways thank you so much for downloading and playing the game. These reviews really show me how good this community really is. Anyways thank you alot.
you should make your game a page) screenshots and description - that kind of stuff) that way more people will notice it)
as for a gameplay i don't know if this was on purpose but it felt a bit unballanced and moving platform was too fast
i believe this is your first 48-h jam and you did great!)
Thank you so much. It was on purpose since i was kinda going for different randomized speeds but that didn't happen. Anyways, Thank You.