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Non-Stop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4138 | 2.041 | 2.500 |
Originality | #4977 | 1.837 | 2.250 |
Overall | #5042 | 1.701 | 2.083 |
Presentation | #5106 | 1.633 | 2.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game your turret which you play as is "out of control" in the sense you can't control the fire rate.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
It took me a couple of runs before I realised that I wasn't supposed to destroy the green ships. Some sort of hint or tutorial about this would have been appreciated.
I think I hit a bug, every time I played it just ends when I get a score of 2.
Design wise, it was a little hard to see your bullets and the ships against the ground. there was maybe a little too much noise on the screen. Maybe having the bullets glow slightly, and have some hit effect/glow on the ships to help display that you're hitting them would have helped also.
Seems to be a bug where progress is halted and the game ends with a score of 2 despite no ships reaching the middle point.