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Remote Defence's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #165 | 4.123 | 4.123 |
| Overall | #298 | 3.790 | 3.790 |
| Presentation | #532 | 3.877 | 3.877 |
| Fun | #679 | 3.432 | 3.432 |
Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game takes all conventional controls of a Defence game and puts it into a chaotic virtual remote control with limited explanation, which makes you lose control of the game very quickly.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Really interesting idea. I love the idea of a game that intentionally doesn't tell you how to operate it. In that way, it's a little like Keep Talking and Nobody Explodes. Love a good chaotic game.
Thanks for your toughts on my game :)