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Hamster in Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4281 | 2.087 | 2.800 |
Originality | #4672 | 2.012 | 2.700 |
Fun | #5081 | 1.565 | 2.100 |
Overall | #5093 | 1.640 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
While the player controls the hamsterball containing Gordo, the player does not have direct control of Gordo himself, and seeing as how Gordo is the only one who can earn points by colliding with a chip, or die when colliding with an asteroid, the player must use the hamsterball to "ping pong" Gordo into the right positions.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Like sideofhills said, I think the core concept ties in really well to the jam's theme, but it gets super crowded right from the get-go, and the coins pop in and out super fast. Maybe making the character and the ball he's in smaller would help, along with lowering the number of elements. Otherwise, this could be a fun little game with some value tweaks!
the dynamics is cool but there's lack of space in the game so it's getting a bit crowdy every second. coins reapearing very fast and often it's safe just not to move at all - you can get more coins and avoid many rocks