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BLOODGUN's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #1902 | 2.372 | 3.750 |
Overall | #2170 | 1.792 | 2.833 |
Design | #2234 | 1.423 | 2.250 |
Originality | #2308 | 1.581 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
There were build errors in the build itself that were not present in the Unity Editor, which we did not catch until it was too late. We were able to fix some things however we could not get the player shooting to actually work properly. If we figure out how to fix it in the next few days we will re-upload just so people can check it out and give us some meaningful feedback on the gameplay and concept.
The first game i didnt like because... Nothing really seemed to work (for me). The demons never showed any form of hit and after going back to the main menu, i simply couldnt do anything and had to close the game. But i actually dig the Idea of one ressource-ideas. There where a lot of it. The twist with getting blood from enemies and improving your weapon as well with it, is really neat.
Stay crunchy.
Yeah, sorry about that. We didn't test the build until it was too late and there were some things breaking in the build that worked perfectly fine in the editor. We plan on trying to figure out what went wrong when we get the time and re uploading a version that actually works just to get some more feedback on our design and execution.
Alright, hit me up after the jam's completely done and i would happily test your game again. Demons killed me too many times and i am aching for revenge hehe.
Stay crunchy.