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POGOPOP ADVENTURES's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #637 | 2.405 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I was unclear on what genre and mechanic you were attempting to create. But, you used shapes effectively to convey abstract objects. Red bad, purple Pogo Stick; all easily understood from a quick glance. Enemies were a bit inconsistent sometimes though. My immediate instinct was to jump on their heads, but sometimes they would disappear, and other times they'd end up hurting me. Anyway, all n' all... Not Bad.
Thanks! The collision detection with enemies is a bit buggy, especially with the groundpound. I updated the description to explain better the genre and mechanic.
4/5 for the general idea... The execution could be better with fx and more responsive controls but I really liked it...
Thanks! I had some other crazy ideas about abilities and enemies, and even the character designs, but this is what I managed within the time frame. Might come back to it later depending on the feedback.