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A jam submission

I shall be late!View game page

Alice's adventures in Bulletland
Submitted by Temporarily Unnamed Collective (@tmpUnnamed) — 3 minutes, 51 seconds before the deadline
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I shall be late!'s page


CriteriaRankScore*Raw Score

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Talking points of your game
I shall be late! is a small bullet hell rogue like inspired by Alice's Adventures in Wonderland in which your run against the clock as time is both your health and currency.

What Assets did you use?

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nice theme to the game, took me ages to work out i could attack until i read the comments here. I never got past the first level in the time :D

Submitted (2 edits)

Man did I get into troubles with time until I learned I could 1shot every non-boss :P
The only thing I hated was searching for the door/last enemy.
An arrow helping out on these things would be super helpful!
I never understood what the potions did, and as Luiz said I would prefer to aim with the mouse.

Really nice overall! Great job!

Submitted (2 edits)

Very good art style, the gameplay is sweet too. You also found the perfect audio. I didn't like the auto aim way, it would be pretty more comfortable (not easier at all, once you could improve the difficulty too) if we could control the aim with the mouse. But it's very nice, the way you use the time as health is fantastic, it reminds me of the movie In Time