Rated!
Really cool art, what did you do to create the "cloak" that the character has flowing behind him?
Criteria | Rank | Score* | Raw Score |
Polish | #13 | 3.250 | 3.250 |
Overall | #30 | 2.656 | 2.656 |
Creativity | #31 | 2.938 | 2.938 |
Theme | #35 | 2.688 | 2.688 |
Fun | #37 | 1.750 | 1.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Talking points of your game
Tainted is a hack-n-slash style procedurally generated game. Where you must survive until all the enemies are defeated. There was a lot of programming involved and sadly, it's in an unfinished state, but a jam is a jam!
This was a student team of 6 and mostly to practice properly using version control for the first time. We also streamed most of the development, https://twitch.tv/majorflubz
Cheers!
https://github.com/Flubz/GDL2018
What Assets did you use?
Unity, Blender, Maya, Photoshop, Substance Designer, Substance Painter, Audacity, Reaper. Plugins, DOTween, Odin, astar-arongranberg, mixamo.
Technically, it's actually pretty impressive, but the lack of content is pretty underwhelming. Would definetly play a completed version, though
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