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Ways of Dying - GameJam 2023's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #34 | 2.357 | 3.333 |
Creativity | #37 | 2.357 | 3.333 |
Overall | #40 | 2.062 | 2.917 |
Polish | #40 | 1.886 | 2.667 |
Fun | #43 | 1.650 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Talking points of your game
Our game is based on a special escape game system: the player must die in 4 different ways to get out of the level. The only detail, but which makes our game atmosphere, is the fact that nothing makes sense. The player is immersed in an underwater room, where the laws of gravity are reset to zero, and where the potential things that can kill him do not.
He must find unusual ways to take his own life and get out of this crazy room.
Assets you used
Some of them are Unreal assets (most of them are the props), but the rest of the meshs have been created. Also, all of them have been textured by us ! :)
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Comments
The atmosphere of the game is incredible. It is also a very creative idea. However, a tutorial or some clearer directions would really help. We found ourselves often confused about how to progress.
Some instructions would go a long way. The environment is pretty but I couldn't figure out how to interact (tried: left click, right click, f, e). I just kinda swam around until the game told me I'd died. After about 6 deaths I gave up on trying to figure out what was killing me. Would love to give it another go if you could post the basic controls!