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Strike Quickly, Small Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish | #2 | 2.921 | 3.200 |
Audio | #2 | 3.104 | 3.400 |
Art | #2 | 3.469 | 3.800 |
Game Design | #4 | 2.373 | 2.600 |
Narrative/Mood | #5 | 2.921 | 3.200 |
Overall | #5 | 2.921 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very satisfying game to play, it has a lot of juice in it. From the player hitting to the music.
I noticed that you mentioned about making it more obvious when the enemies are about to hit. Tbh, I don't think that was quite the issue for me. I think the bigger concern is that there is no clear easy way for the player to defend themselves from the enemy. I see the enemy flashing, but there's nowhere to go except for through the enemy or to another enemy who is probably also attacking.
I played about 4 times, and each of my playthroughs only lasted about 10 seconds. For such a well-polished game, it feels like a crime to me! If you had something that let the players react to the attacks in a defensive way and made runs much longer, I think that would create a more compelling experience.
I like how it looks and the fast phase is nice, Had a bit trouble and still dont know what to do, feels like i just die after a few enemies but dont know why,
The music is super nice.
Had some bug with the reply button stop working. aslo i dint see it in the begining but had to reload the game a few times before i noticed the button
Thank you for playing :) Yanniboi had suggested I make it more obvious when the enemies are about to hit you, but I haven’t done that. They will flash for a few seconds before they enter an attacking state.
Hi, I can't play the game, I get the error
Do you know what the issue is?Hi, Master Builder. It’s working in the browser for me, but I’ve only tested on Chrome. I used Godot 4 and I hear the web export is a little scuffed.
Indeed, it does work in Chrome (but not Firefox). Anyway, cool game! The art and music are really good and the game feel is quite polished. To be honest though I have no idea how it's supposed to be played haha. I just mashed buttons until I died, it didn't seem like there was any way to prevent taking damage? But reaching a high combo speed is very satisfying.
Thank you for playing! Enemies will flash before the enter a state where they can hurt you; I needed to make that more obvious
Ah, I understand now. Knowing that does make the game more manageable but I still can't seem to get very far, I seem to get in a situation where I am surrounded by enemies on one side of the screen with no enemies on the other side so it's basically gg at that point. Probably there's some strategy involved to prevent that from happening but balancing the two sides is very hard and I always seem to get into a bad spot eventually.