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Lost in a Maze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #48 | 2.846 | 2.846 |
Fun & Game Design | #68 | 2.154 | 2.154 |
Audio | #82 | 1.923 | 1.923 |
Overall | #84 | 2.123 | 2.123 |
Originality & Innovation | #86 | 2.000 | 2.000 |
Graphics | #95 | 1.692 | 1.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really lost in your maze :D I wish the floor color was a little different from the wall. Congrats.
thanks, for the floor problem I want to try improve my pixel art for the future
Nice try! Keep it up :)
thanks
Can you check my game too please?
I'll try as soon as I can but I saw a bit of the start since I decided to see if it was playable on my phone and I went pass the intro, which afterwards you couldn't go further with your phone so I'll try to play it on my computer as soon as possible
Claustrophobic , nice!
thanks
Nice take on the maze, though all of the walls being the same color you have to scour the maze nose down :D
thanks for the compliments, I was originally thinking with my original idea of a 2d 3d paltformer to make different sides of objects slightly different colours to differentiate the sides and to make it look more 3d which I should've done for this game
Not trying to be salty, but there is 0 mouse sensitivity, this makes it REALLY hard to play. The monster sound doesn't scare me, and its just kinda boring to me.
sorry, I had exams so I spent only a few hours on this game. If I had more time I would try to improve it.
The wall is all the same color and the fov is very low so its kinda hard to see anything but the gameplay is cool and the sound is well done.
thanks for the compliment ls, I'll try improve for future projects
I want to try improve my pixel art fot the future and also find better ways to make better sound design as I used the sound randomiser thing in GDevelop to find sounds close to what I wanted.
good
thanks
Great use of 3d sound for the monster! I couldn't figure how out to get that to work in my maze game. I got jump scared several times, that sequence works really well
for the 3d sound I used a community extension. I can't exactly remember the name but if you search sound in the extensions tab you should be able to find it. It was something like volume based on distance.