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Save The Jellies!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
JUICE | #169 | 1.336 | 2.500 |
OVERALL | #185 | 1.203 | 2.250 |
THEME | #187 | 1.069 | 2.000 |
PRESENTATION | #188 | 1.203 | 2.250 |
FUN | #193 | 0.935 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
Unity Assets Used:
The following Unity assets were used:
Ultimate Character Controller for character control
Behavior designer for the AI
Everloop for music
Epic Toon FX for some of the particle effects and sound effects.
Dreamscape nature for some of the trees, grass and dirt.
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Comments
Love the melee attack, feels really fluid and hits well. Graphics were great, animations were well done. I got to 32 before the swarms got to be too much for me.
The jelly/grenades were a bit hard to aim and seemed to have a mind of their own sometimes. A few more enemies/mechanics would've been cool as well to add some variety to the waves.
Nice job!
Ah thanks so much man. I totally agree with all your feedback. I threw in the grenades right at the end and they are a bit of a mess. And it took so look to make the 3 characters that were in there, I just had no more energy left to create more. Thanks so much for playing!
Cute characters!
Thank you!