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A browser game made in HTML5.
A browser game made in HTML5.

Would love to have a quick chat, if you wanna email me over Modern@ModernBroadcast.TV

ElijahGames rated a game 1 day ago
A browser game made in HTML5.

Fun gameplay loop, and a lot of polish! It really does feel like a game that might've released back in the day!

TheDecent rated a game 2 days ago
A browser game made in HTML5.

i like cactus

AmmyJams rated a Game Pak 8 days ago
A browser Game Pak made in HTML5.
AmmyJams rated a game 8 days ago
A browser game made in HTML5.
Plocala rated a game 10 days ago
A browser game made in HTML5.

<monica-translate-translatable><monica-translate-origin-text>Cool game and all... but how do I get out of the start menu?!</monica-translate-origin-text></monica-translate-translatable><monica-translate-translatable><monica-translate-origin-text> (Freaking incredible music...</monica-translate-origin-text></monica-translate-translatable><monica-translate-translatable><monica-translate-origin-text>)</monica-translate-origin-text></monica-translate-translatable><monica-translate-translatable><monica-translate-origin-text></monica-translate-origin-text></monica-translate-translatable>

beanscarrots rated a Game Boy ROM 11 days ago
A browser Game Boy ROM made in HTML5.
A browser game made in HTML5.
superjamie rated a game 20 days ago
A browser game made in HTML5.

Good puzzle game. Amazing visuals for GBC.

Jolixian rated a game 22 days ago
A browser game made in HTML5.
A browser game made in HTML5.
beanscarrots rated a Game Boy ROM 35 days ago
A browser Game Boy ROM made in HTML5.
A browser game made in HTML5.

Considering that this game is...

  • Really simple conceptually
  • Pretty short
  • Very fast paced (because of the timer)

...you'd think that the platforming would be TOP NOTCH. But, unfortunately, it wasn't. The actual control over the character felt really janky because:

  • There wasn't any jump buffer (or, if there was, there wasn't enough), so walking off of 1-block-high ledges, I'd frequently miss the jump input.
  • The character felt really slippery, so landing on single blocks was really hard to do. The game has several jumps that make this an issue.
  • The actual collision allows for you to walk over 1-block-gaps in a really buggy way.

I liked the idea of your platforming being on a timer, although I do wish the timer displayed milliseconds. Also, the game was fun once I figured out the controls, but by the time I really became comfortable with the controls, the game was practically over.

Lysounette rated a tool 52 days ago
A browser tool made in HTML5.
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