I like the mechanic of the rooms changing as you get hit, its really cool. It was a little hard but I am also terrible at twin stick games :D I liked the artstyle too :)
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Space Loss's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Use | #23 | 3.518 | 4.125 |
| Innovation | #26 | 3.198 | 3.750 |
| Gameplay | #37 | 2.558 | 3.000 |
| Overall | #40 | 2.594 | 3.042 |
| Graphics | #41 | 2.452 | 2.875 |
| Technical | #43 | 2.452 | 2.875 |
| Audio | #53 | 1.386 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How was your jamming experience? Were you able to produce more or less than you expected?
Pretty good actually, I did a bit less then I expected, but I am still proud of it.
How did you apply the theme to your entry?
I used the term 'space' as in 'space of a room'. The room gets smaller or bigger when you take damage.
Anything else to add? (share your twitter, twitch, youtube etc.)
Not really, I've used a custom font (m3x6) and I have a Youtube channel, but It's mostly dead and was used for gameplays. (https://www.youtube.com/channel/UCtXzjyvtgN08qy8yS4DeWpA?)





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