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A jam entry

You have no time!View game page »

#Time #Wasting #GPJam
Submitted by DcBD with 9 hours, 48 seconds before the deadline

Play game

Visit You have no time!'s game page

Results

CriteriaRankScore*Raw Score
Fun#14.1674.167
Overall#34.0004.000
Overall#33.7783.778
Gameplay#34.0004.000
Graphics#74.1674.167
Theme#133.6673.667
Audio#282.6672.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Give a brief description of your game:
Game is about wasting time, but wasting in a "better way", it shows what happens when we are in hurry.

What controls do you need to use?
Mouse(LMB, RMB)

How did you bring the theme of Time into your entry?
I brought it as a wasting our time, but wasting it by doing something that we might like, also by making player to be in hurry to fell that he doesnt have time.

What was the most interesting part about making the game?
I had a lot of fun.

Anything else to add?
Have Fun :)

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Comments

(+1)

Fun little game! I included it in my Games Plus Jam compilation video series, if you’d like to check it out. :)

Submitted(+1)

Pretty cool. I think these types of games can work very well in a game jam, but keep in mind that people have a lot of games to play and if they get stuck at a puzzle for more than a minute they'll quit before completing it. I think it would have been a lot better if you had a little hint pop up if the player made no progress in, for example, 30 seconds. 

All of that aside, I really like your art style and I think you can make something great if you keep practicing game dev. Good luck on your next game and your next game jam! :)

(+1)

Great job!

Submitted(+2)

I was super confused at first because I couldn't figure out how to get past the second screen... possibly add some kind of flashing hint after a certain amount of time.

Once I got past that part, the puzzle concepts were pretty cool! I could see it evolving into more complex puzzles as your day goes on.

Developer (2 edits)

thanks for your feedback, I'll look into it