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A jam submission

20w0 KeeperView game page

A maths game about a zoo
Submitted by Yal (@GameDevYal) — 6 days, 23 hours before the deadline
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20w0 Keeper's itch.io page

Results

CriteriaRankScore*Raw Score
GM20 Jam#163.6673.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I like the fact that the animals aren't showing their number all the time: feels a bit like playing a midway between a math game and Memory. Sort of. Nice idea :)

Submitted

Pretty good game! I do like to imagine the sounds are just you or someone just making funny noises into the mic. Good job though!

Developer

Thanks! ^__^
And yeah, all the voice-acted sounds are me meowing like a cat or going "OwO" :P Got a decent quality headset a while ago, and I'm taking every opportunity to use it~

Just curious, how far into the game did you get before your brain melted?

Submitted(+1)

Got to level 2 when I got annoyed that I the animoos were hard to click and I didn't know what numbers each were

Came back an hour later and got to level 5 before I realized I cant do basic arithmetic

Came back the next day and got to level 10 when I realized I have a game I need to work on too 

Also that's amazing now any time I see a post from you I can put an OwO sound to your words :D

Developer(+1)

That's like the best grade you could've given me, coming back to play it again :3 Glad I managed to make something that fun and addicting~

Submitted(+1)

I finally finished my game, and with that able to finish yours!

I would have liked to see a chart of some kind where I could see each animals values, I found myself clicking every animal trying to find the number I was looking for, though for how fast you made this game it's understandable.

Also on level 15 I got very confused because there were no brackets around the first 3 cages for the pemdas (maybe the same with level 20? They are a mystery but I used a lot of 1's so I didn't have to worry about it)

Otherwise it was a good game! I enjoyed playing it 

Developer

GG on beating the game! Glad you liked it :)

My original idea was that each animal's value was equal to the length of its name, but I had to scrap that since the distribution of name lengths is so uneven... there's plenty of 5s (PANDA, TIGER, SHARK, etc) but anything above 8 got really iffy, and as far as I know there's no english animal names with 1 or 2 letters (swedish has LO and ÅL (lynx and eel, respectively) but I didn't want to force people to learn a second language on top of the maths). I scrapped the name-length numbering in the last half-hour of development and just numbered animals sequentially, which is why there's no good system to see their numbers. It's probably less of an issue if you play the game back-to-back without long breaks.

The maths system has an implicit rule that every operation fully finishes before the next one starts, so a * b + c * d = ((a*b) + c) * d. I think one of the earlier levels cover this with an oddly-placed multiplication operator. This was made just to make the implementation of the maths system easier (it just steps through each operator and performs it using an ongoing total value and the next cage in line, with an invisible plus before the first cage. And when I say "invisible plus", I literally mean that there's an invisible plus operator there, that's how I implemented it).

Submitted(+1)

I'm a little glad you didn't do the names idea because I can't spell for the life of me so I would have failed. Not including the 1's and 2's might have been fine though, especially 1 because it just meant I could fully ignore multiplication and division. With that I could also just not put in any animals to substitute as 0 and also ignore any unwanted subtraction and addition. 

As for animal names if you want a 2 letter English name might I recommend the Ox. Want to keep a 1 letter animal you can stretch it a little and just add a B :) who needs the 'ee' anyway

Developer

"Ox" and "B" are genius! Definitely should've included those... maybe crunching yourself exhausted isn't the most effective jamming strategy after all x3 After all the Impossible Lair I've played recently, I definitely shouldn't have let a bee pun go past my nose like that... :P

(+1)

lmao, this was my and my friends idea, not the zoo part, but the part about getting 20 using the given numbers xD