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Tiny World - GD.tv 2025's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #897 | 1.333 | 4.000 |
Fun | #945 | 1.000 | 3.000 |
Aesthetics | #964 | 1.000 | 3.000 |
Overall | #967 | 1.000 | 3.000 |
Mechanics | #994 | 0.667 | 2.000 |
Music | #1005 | 0.333 | 1.000 |
Story | #1006 | 0.333 | 1.000 |
Sound | #1009 | 0.333 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Copied SDL setup/teardown code from another project
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Comments
I was able to run the game on Windows using WSL2.
It took a while to understand the function of each building.
As I understand it, the order of the buildings is important, so that you don’t run out of resources and can’t build more.
It’s worth noting that the game crashes if you delete all the warehouses.
In the end, I like the idea, you can expand the strategy and formulate the rules better. Please keep going.
I'm not sure what distro you are running but on Arch I am getting a SDL2 error.
I am running on Mint (w/ Cinnamon). What is the error message?
libSDL2_ttf-2.0.so.0: cannot open shared object file: No such file or directory
Mint likely explains it. There was a compatibility thing that happened with arch a while ago... I'll dig in further.
Got it running. On arch you have to install haskell-sdl2-ttf & sdl2_image for it to work.
The 'original.tar.gz' file should be the un-bugfixed executable/resources, I just repackaged it.