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Game Jam 2: Flower Motion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #697 | 1.414 | 3.000 |
Mechanics | #835 | 1.414 | 3.000 |
Fun | #843 | 1.414 | 3.000 |
Theme | #855 | 1.414 | 3.000 |
Overall | #859 | 1.414 | 3.000 |
Sound | #888 | 0.943 | 2.000 |
Music | #891 | 0.943 | 2.000 |
Aesthetics | #900 | 1.414 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
No
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Comments
!Spoilers in comment about gameplay!
Hi HazyCrazy,
It's an interesting chase mechanic that you have for this one. I wasn't able to get any sound, unfortunately, so apologies for the low rating there. I think one thing that could elevate this one is to increase the speed of the pursuing object a little bit more after each successful grab so that the chase becomes more daunting as you go along.