Awesome game. Had fun playing it. Needs some work one the arms gameplay, aiming sort of distracts. AI needs abit of balancing, maybe respawnable ammo with a timer that can maybe be shortened with every kill. Running out of ammo really sucks hahaha.
Play game
No Man Left Behind's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music | #855 | 1.134 | 3.000 |
| Story | #875 | 1.134 | 3.000 |
| Sound | #877 | 1.134 | 3.000 |
| Theme | #923 | 1.512 | 4.000 |
| Fun | #972 | 1.134 | 3.000 |
| Mechanics | #1036 | 0.756 | 2.000 |
| Overall | #1045 | 0.756 | 2.000 |
| Aesthetics | #1049 | 0.756 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Characters and Animations: https://www.mixamo.com (Steve, Gas Mask, Swat Guy, and various rifle and pistol animations) | Gun Models, Animations, Sounds and FX: https://www.unrealengine.com/marketplace/en-US/product/military-weapons-dark | Door Model: https://www.turbosquid.com/3d-models/game-ready-low-poly-door-3d-model-764583 | Textures, Rocks, and Tree Stumps: https://quixel.com/bridge Hit Marker sound effect: https://freesound.org/people/User391915396/sounds/570335/ | Dry Fire sound effect: https://freesound.org/people/brianhanson2nd/sounds/171211/ Helicopter sound effect: https://freesound.org/people/craigsmith/sounds/675743/ | Music: https://sami-hiltunen.itch.io/free-audio-asset-collection | Flame FX: https://www.unrealengine.com/marketplace/en-US/product/m5-vfx-vol2-fire-and-flames





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