Player controller feelt a bit weird to me; think it could help to separate aim and movement completely and not move relatively to the direction that you are facing since game has a more top-down feel to it. Shooting effect with physics impact on enemies and power ups are very satisfying. Also might have encountered a minor bug: it gets super hard after restart; I'm not sure if state of enemy waves is reset because it was back to normal once I refreshed my browser and started a new game. Gratz on the submission!
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The Debt Collector's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #370 | 2.535 | 3.000 |
Mechanics | #561 | 2.535 | 3.000 |
Music | #705 | 1.690 | 2.000 |
Fun | #709 | 2.197 | 2.600 |
Sound | #729 | 1.690 | 2.000 |
Theme | #756 | 2.197 | 2.600 |
Overall | #780 | 2.028 | 2.400 |
Aesthetics | #812 | 2.028 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
None
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