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One Single Touch of a Button's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #658 | 2.117 | 3.667 |
Mechanics | #691 | 1.925 | 3.333 |
Story | #797 | 1.155 | 2.000 |
Theme | #835 | 1.347 | 2.333 |
Aesthetics | #835 | 1.540 | 2.667 |
Music | #859 | 0.770 | 1.333 |
Sound | #864 | 0.770 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1: Me
Did you use any existing assets? If so, list them below.
I used Terrain Sample Assets by Unity Technology
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Comments
I think it would have been nice to have a counter of the glowy's collected. I wasn't sure if I had to collect them all, but I went around and thought I had most of them and then some seemed like they reappeared where I had already collected them. I wasn't sure if this was a bug or not, but I finally gave up. I liked the effects and controls. The intro was neat with the buttons giving instructions, but I was confused on one part because I pressed the buttons and the exit said Go back you haven't read the tutorial so I thought I missed something, but it was because that was visible when you hit the button once. Great job on your first game jam submission!
yeah, they purposefully respawn
I had more fun with this than I expected. Obviously it's a bit simple and I don’t even really know what the buttons do but it was fun getting the shiny things and there was clearly effort put in. Overall surprisingly good, spent a bit too much time on it lol