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Dimensional Depot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #87 | 3.402 | 3.857 |
Theme | #116 | 4.032 | 4.571 |
Aesthetics | #194 | 3.654 | 4.143 |
Mechanics | #198 | 3.402 | 3.857 |
Sound | #300 | 2.898 | 3.286 |
Music | #363 | 2.898 | 3.286 |
Fun | #365 | 3.024 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Attributions: Art: Ultimate Modular Sci-Fi Pack by Quaternius. Under CC0. Music: Aza's Free Music Pack 2 by Azakaela. Under CC BY 4.0. Sound Effects: • Essentials Series - Free Sound Effect by Nox Sound. Under CC0. • Universal UI/Menu Soundpack by Ellr. Under CC BY 4.0. • Shapeforms Audio Free Sound Effects by Shapeforms.
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Comments
It was a really good idea of yours to exist at the same time in both dimension because it makes the collision much more interesting than the other games. The graphics are really good so great job to you. If i had one thing to say is: could you create a container that fits the text your displaying ? so you haven't the same big box to display the text it would be great :)
Thanks for playing and the feedback!
The game was a bit heavy for my pc but as soon as I opened it, It really felt good and I enjoyed the game mechanics and the look of it. Good job and happy to see another UE developer :D.
I just upgraded my PC, I'll have to keep that in mind on Unreal engine games. Thanks for playing!
I really like the game model and the nice game puzzle they are challenging and fun. would try out my game and rate it according.
Thanks for playing! I'll try out your game
Very interesting game. Nice assets. Good job :)
Thanks!
This puzzle game is really great and unique. I had a lot of fun playing! I was a bit surprised when the time reset when switching dimensions. Thought I only had 14 seconds total. Was able to cheese a bit to win, but not sure if that was the intention :)
Thanks! I thought about having different timers and such for each dimension, but settled on having a lower timer that reset. So there was urgency to switch, causing fun glitches to happen. While I didnt get as far as I wanted to, I definitely wanted to leave room for cheese on the puzzles.
I like the art and the character, great work!
Thanks!