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A jam submission

DeathwishView game page

death is the beginning ....
Submitted by Crewless Studio — 2 hours, 2 minutes before the deadline
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Deathwish's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#6082.1173.667
Mechanics#7381.7323.000
Fun#7941.5402.667
Story#8280.9621.667
Music#8940.5771.000
Sound#9000.5771.000
Aesthetics#9240.7701.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
no all are done from scratch

Link to your source?
https://crewless-studio.itch.io/deathwish find the source in download section above game files

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Comments

Submitted

Not bad, but what i must to do, when the ball is disapppeared?  :)

Developer

Thank you for feed back. we need to restart lol. The plan was to increase one enemy count every time we die and use power up. But there was bug which made new spawn enemies sprite disappear.

Submitted(+1)

Oh, good. I thought I was doing something wrong :')

Submitted

Very interesting concept, I thought it was a bit confusing. I had to check the game page to know that you should press J to attack. If there's more than one enemy on screen, the enemies won't die, their health bar just decrease until the minimum and then they won't take any more damage. There must be a bug when checking their death condition. Also, I don't really understand if I should try to kill all enemies or to die, the goal isn't clear.

I liked the physics based strick with the red "sword". I hope you continue developping it!

Developer

Thank you so much. Yes I am definitely continuing this like a street fighter style games .I will add a small instructions page and fix all the bugs once jam is over.I really wish I have enough free time to make some sprites and find bugs.it was a rush..

In case u wish to see the progress of my game let me know it will be awesome to have people support my  work)