- 5 years of experience using Unity
- Enterprise IT project manager by day, based in US
- Experience includes procedural generation (dungeons and terrain), complex animator controllers (with custom behavior), character controllers, NPC AI, complex physics interactions, and generally lots of experience debugging Unity specific issues
- I haven't used the DOTS libraries too much, but I'd be interested in learning for this project if that is the team's goal
- I spend a lot of time on game design as well, so if you need a designer or a "technical environment artist", I can fill that role as well
- I do music composition and have professional hardware and software for music and voice, but I'm not great at sound effects
Edit: forming a team - looking for all