Yeah making one or two mistakes is game over
jjoshpoland
Creator of
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Wow visuals and atmosphere are amazing. All the care, planning, and hard work to make this game look and feel the way you wanted come through and I was immediately immersed and impressed. The only mechanic I struggled with was understanding how much damage you would take by being in an area - it seemed like just having the entity anywhere nearby would do damage and it spreads much faster than I can purge it, even when blasting it full time. But otherwise, I just spent the whole game enjoying myself, wishing there was more, and being jealous of your shader skills.
I did not understand at all which terminals I should be looking for - when I finally found one, enemies were spawning on top of me which made it impossible to both hack and defend at the same time. The rooms and hallways were huge, so it was a LOT of running to get from one point to the next. Looks like all the functionality is there, I didn't have any bugs or anything, and genre was very clear, so well done on making a complete game.
Loved this game - a favorite of mine so far. Design was clever, art/theme was funny, and I just enjoyed myself up until I rage quit (I'm bad at platformers). The reason I died was because a renegade piece of myself was flying around the level and got caught. I love the fluid mechanics and wish I knew how you did that.
Looks fantastic and loved the concept. Fits the theme well and is really original. Only challenges I had were that goal hexes didn't highlight on my playthrough and it was hard to know when I needed to prioritize moisture as I couldn't see the resources remaining on the tiles I had already covered. It's also possible I didn't fully understand the instructions.
Love this game. It took me a couple tries to figure out how all the mechanics work, but once I got it, I found it really interesting and innovative. I can see this design being used in all sorts of game themes. NPCs would sometimes get stuck on each other and the teleport cast time was a little long since staying on the roots all the time is the optimal strategy and gives you so much movement speed - it almost wasnt worth using. Overall really fun and a good challenge.