Hello fellow game devs!
Joining the party a bit late here, but I'm pretty hyped to take part!
Decided to make an arena shooter. I have a couple ideas on how to emphasise the Waves theme. Which I'll tell about later 馃槈
Today I just want to share my early progress. I've decided to implement acceleration-based movement. Coding my own very primitive physics using my own vector library in GameMaker is super fun!
