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A jam submission

Scale KnockoutView game page

A boxing game with the theme "scale". Each time you punch the enemy you get larger!
Submitted by Lara3710 — 38 minutes, 36 seconds before the deadline
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Scale Knockout's itch.io page

Results

CriteriaRankScore*Raw Score
Theme interpretation#1613.2973.297
Innovation#2162.8922.892
Gameplay#2622.6492.649
Overall#2732.7572.757
Audio#2872.5682.568
Graphics#4132.0272.027

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/Lara3710/Scale-Knockout.git

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Comments

Viewing comments 12 to 1 of 32 · Previous page · First page
Submitted(+1)

I liked the simple idea of boxing and growing bigger when you're injured. It adds more tension to the game, it was fun!

Submitted(+1)

Fun and simple game. Enjoyed it :D 

Submitted(+1)

The most efficient strategy is to stand still and punch, because you would get knocked back by the opponent punch you, thus maintaining a good distance, and when you spam click your damage can overcome the AI. A fun few minutes XD.

Submitted(+1)

very simple game , good :D

Submitted(+1)

Short and simple. Good work!

Submitted(+1)

A simple and crisp game that feels like it can be expanded into a two-player battle game

Developer

I am actually currently working on making it a two player game and editing the art style.

Submitted(+1)

Hi, seems funny, but needs more levels or something like that!

Submitted(+1)

Lol, this is quite fun! Even though it's very simplistic the overall concept works just great! Nice job!

Submitted(+1)

Its very neat! Simple but does the job. I would really enjoy seeing more levels with this idea. Great job!

Submitted(+1)

Cool!  This is very simple, and because of that, fun and you can grasp the game instantly, which is super important (especially in a game jam).  Strategically it's interesting too, because it seems like you can keep the gloves matched to the enemy's and sort of "push them around" and make an opening for yourself.  

I'd love to see more levels of this & expanding on the idea.  I think a little random sideways movement from the enemy would be a good gradual difficulty increase.  Also, the scale of the players could have cool consequences like making them slower but more powerful, etc...

Neat little game :).

Submitted(+1)

Nice concept! Loved how you just used 3 circles to represent each fighter and it still very clear what it's happening.

Submitted(+1)

Weird little game, feels like it could be expanded into something interesting

Viewing comments 12 to 1 of 32 · Previous page · First page