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Candy Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #415 | 1.897 | 3.000 |
Audio | #417 | 1.581 | 2.500 |
Overall | #490 | 1.423 | 2.250 |
Gameplay | #506 | 1.265 | 2.000 |
Innovation | #512 | 1.265 | 2.000 |
Graphics | #525 | 1.265 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/shimisk/GameJam2023
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Comments
Cute art and good take on the theme. You should be able to hide the mouse cursor within unity fairly easily, but good job.
Thank you! The art it's from https://www.kenney.nl/ highly recommended!
Good point , I honestly didn't even think about hiding the cursor 😅
That first bit was really frustrating to get the timing right, especially since sometimes some really large candies would randomly get in the way and screw up the whole rhythm. I feel like when I did finally get through it, it was more luck than skill. I like the mechanic of shoot for platforms to appear, though.
Ahhh that does sound frustrating, sorry! Thanks for the feedback, and thanks for playing; I appreciate it!
I think the idea is nice, I had fun, but I would tweak a couple of things like the fall speed, bullet speed, the cursor.
Thank you so much! I'm really glad you had fun. And I appreciate the feedback--I'll look into changing those.