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A jam submission

Pig Never DiesView game page

Pig won't let anything stop him. Pig Never Dies.
Submitted by ajouni, Lunnight — 3 hours, 43 minutes before the deadline
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Pig Never Dies's itch.io page

Results

CriteriaRankScore*Raw Score
How original is the game?#152.2362.500
How entertaining is the game?#162.0122.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Cool and cute artstyle, there were multiple levels, that's a big plus and there was enemy AI which is great in any game that can be played single player. 
However the characeters were simply too small and there was pretty much a lot of empty space with viewing the whole level, could of been closer like Mario
This feels a lot more like a platformer as well than a fighter, with the fighting being completely optional.
Slopes are very buggy
Hugging an object like a box, tree or enemy disables your ability to jump, instantly getting stuck
The jump is too floaty, making platforming very difficult.
However it contained nice elements and was fun 

Submitted

It would be nice to redesign the controls. moving and hitting at the same time is pretty hard. The map is also built with boxes so the slopes are laggy and i was pushed through walls and fell into the abyss multiple times. I think the way to solve this is 
1)make it so the pig can die
2)spend some more time on the mapping so there are actual slopes instead of boxes.
I like that its a simple clean game though.

The game is simple the AI is good but they don't seem to be doing any damage, I was quite confused and didn't know I had a attack button. In was also getting stuck in invisible objects.

Submitted

Simple and fun game, movement was so close to feeling great just needs to reset the jump when you touch slopes. After some bug fixing could be very fun and fluid. Also would love if control's were more clear. a bit more work on enemies and design would be fab. Also character shakes a lot near an edge and wont let the player jump.

Submitted

I like the frantic gameplay style and i like to floaty feeling controls. I did find that occasionally the ground check would allow me to jump and i also found the physics push back from the ninjas was a little overwhelming on my first few play throughs. nice work =)

Submitted

it would be a nice addition to run the player through the controls, as well as fine tuning the physics and collisions of the player. another small detail I noticed was that the pit in the second level didn't cause the player to respawn or restart the level. After ironing out these issues, I'm sure this would be quite a fun platformer fighter 

Submitted

Doesn’t seem like it’s all working :( Here’s some feedback based on what does:

  • It would be nice to get a UI of controls because it’s currently unclear
  • Character movement is very slippery and it’s hard to accurately jump on objects and do parkour
  • Enemies collide with the character and can glitch you into the ground. IMHO they shouldn’t collide
  • If you’re against a wall or on a slope you can’t jump