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The Gathering Gallery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #59 | 2.449 | 4.000 |
Graphics | #68 | 2.654 | 4.333 |
Overall | #77 | 2.143 | 3.500 |
Theme Use | #80 | 2.041 | 3.333 |
Fun | #94 | 1.429 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was your favourite part of working on your game during GDM?
Putting my friends art into awesome displays!
What was the hardest part of creating your game?
NETCODING
Did you use any pre-existing assets in your submission?
Some models from Mixamo and Unity third person controller assets
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Comments
The art gallery idea was really cool. It was fun looking at all the different pieces. I wasn't sure what the online component was doing. Is it online multiplayer? I would suggest raising the height of the camera so that it's easier to look over your character's head at the art. If you keep updating it you could rotate the art every so often to keep players coming back. The music was nice and help set the gallery vibe.
Emulates the experience of going to an art museum quite well, and I appreciate the addition of online support (even though there wasn't anyone else playing). It also looks like the player character came out of Jet Set Radio. I'm glad I checked this out, and I kind of wish more people would so that there'd be more lobbies.
This was decent. kinda hard to get the full experience without others in the lobby, but the atmosphere and art are good. Netcoding can be really difficult to pull off so props to you for doing it for a jam. I hope more people try this.