It's fun, but very challenging. I wasn't sure what the brown thing was in the level. Should I be collecting that? It seems like the level starts over when I hit it. The enemy is very aggressive in the first stage, maybe it would be good to ease the player in with 1 or 2 easy levels first. The enemy on the 2nd stage was really fast, faster than me, so I don't think it's possible. The limited view area is an interesting idea though to increase the challenge further.
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Witch Hunt's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #54 | 2.654 | 4.333 |
Fun | #55 | 2.449 | 4.000 |
Theme Use | #58 | 2.654 | 4.333 |
Overall | #63 | 2.501 | 4.083 |
Graphics | #78 | 2.245 | 3.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was your favourite part of working on your game during GDM?
Sérgio: Designing the artwork, João: Programming the enemies, Pedro: Debugging.
What was the hardest part of creating your game?
Pedro: Designing the stages, Sérgio: Working on the sprites, João: Implementing the video files.
Did you use any pre-existing assets in your submission?
Sound effects and music.
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