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A jam submission

Bad OmenView game page

Survive your bad luck for one night.
Submitted by SayuGameDev — 1 hour, 58 minutes before the deadline
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Bad Omen's page


CriteriaRankScore*Raw Score
Fun Factor#82.7773.000
Theme Relevance#112.4692.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Well done! I loved the haunted house and all the little haunted interactables there were. Lovely pixel art. Congrats for finishing this game!


Thank you so much for playing and giving feedback! ^^

I'm glad you liked it!


Love the subtle nods to horror movies and tropes. Excellent sound effects to add to the mood. Gameplay is a little basic though, although I found the fun more in discovering all the various "endings". 


Thank you for your feedback! 

I wanted to make more things, but I was alone and had no time (hopefully one day I can become a great Dev and work with this full-time) . Next time I'll try harder! 

And I'm glad you liked the references and deaths ^^


Like the whole mirror breaking - bad omen concept, but theme wise it's a bit fuzzy I feel.

The game was definetly engaging, but it's a bit confusing how you have to click again to interact with the object. If you could disable the object highlight if not within interactable distance, it would be better.

Really like the art, by the way. Wish I could rate that. Would give you all 5 stars!


Thank you for playing and for the feedback. The game idea was cursed objects that summons monsters if you don't deactivate them in time. I couldn't think of a way to make this clear. 

About the objects,  I think that disable their highlights is better. I'll change it when the voting ends =) 

And about the art, thank you ^^

I think you can rate this in "polish" rating.