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Sail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Well-rounded (How rounded is the game in terms of art, sound, visuals etc) | #26 | 2.160 | 2.333 |
Innovation (Is the game new/interesting? Uses assets in an interesting way?) | #26 | 2.006 | 2.167 |
Completion (How complete is the final piece?) | #27 | 1.697 | 1.833 |
Gameplay (How fun is the game to play?) | #27 | 1.697 | 1.833 |
Adherence to the theme (Does it incorporate the theme in a genuine way?) | #28 | 1.543 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Details
Mingle Chen, Revan Ji, Nancy Kang
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Comments
Hi! First of all, the mood in the first part, on the boat, is really neat. Well done! Maybe for the next time: the mouse sensitivity is really high, maybe tone it down a little bit. I struggled to point at the objects or to click on buttons. And same as @sag185, I can't really understand the link to the theme here, but that's perhaps because I wasn't able to get past the first puzzle room.
I like the music, although it's a little loud. Movement feels good, however the mouse sensitivity is way too high and makes puzzle solving fiddly and annoying. I like the wave visuals at the start. Struggling to see the link of duality as I was unable to get past the first puzzle (typing the password into the lock didn't do anything)