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A jam submission

Lost in LimboView game page

Submitted by Hummus Man, Hekaart (@hekaart), Chandru Suresh, DisplayVj, William Choo (@willbiemusic) — 16 minutes, 50 seconds before the deadline
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Lost in Limbo's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay (How fun is the game to play?)#43.2123.800
Well-rounded (How rounded is the game in terms of art, sound, visuals etc)#83.7194.400
Completion (How complete is the final piece?)#103.2123.800
Adherence to the theme (Does it incorporate the theme in a genuine way?)#143.2123.800
Innovation (Is the game new/interesting? Uses assets in an interesting way?)#202.5353.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Details
Art
-MysticTeacup/ Gemma Armstead

-Hekaart / Heidi Anukam

Programming
-Chandru

-Hummus Man aka Sohrab Hamza

Music And Sound
-William Choo

Design
-Vijay Kumar

How To Play
A and D to move
X to switch players
Space Bar to jump (The Angel can double jump)

Install Intructions
Click the .exe called Lost in Limbo

GDL Diversifiers

Portfolio Power

Your game is built to power up to portfolios of everyone involved

Purpose of Play

Your game is built just to be fun!

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Comments

Submitted(+1)

Awesome art, I noticed straight away that if you open the credits screen you need to quit the game to get back to main menu. Getting into the game though, it was great! I love the camera work, switching between characters is smooth, movement is pretty good, and the puzzles are interesting! Really impressed with this submission, well done!

Developer

Thanks!

The credits were supposed to come up directly on the main screen but it was a last minute change and a go back to menu button slipped out of my mind. 

Glad you liked the game!

Submitted(+1)

The artstyle and music is nice and the game overall seems well polished.  Good job.

btw: I failed directly at the first puzzle at the box. Only through the info here that the angel can jump twice I came further. For a patch, you should possibly explain this information directly in the game.

Developer

Yeah, we ran out of time and thus there was no tutorial. The button prompts in the start were a last 10min inclusion.