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GoodBombBadBomb's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #11 | 2.795 | 3.125 |
Overall | #13 | 2.422 | 2.708 |
Gameplay | #15 | 2.348 | 2.625 |
Theme | #15 | 2.124 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
First off, I love the gameshow vibe you were going for. The premise was simple, but the gameplay has good replayability because of the randomization of the bomb locations. I was constantly tense with the timer running out and still hearing the ticking noise of a bomb stowed away somewhere. The audio design is perfect and the graphics are great. I didn't experience lag or bugginess, but I did crash on one of my attempts for some reason. On one of the runs, I checked every single corner, every nook and cranny, but the one place I didn't check was the fucking ceiling, and the moment I exited the room a bomb hiding above me exploded LMAO that shit made me chuckle. Great job on this. Again, presentation is great and you executed your mechanics well.
I made it to room 24 and felt like a god gamer. Please include a high score option lol
The game does a lot to make you feel tense, the constant ticking and unknown number of bombs was a great choice. It reminds me of Saw in a good way. Well done.