Super unpredictable ending!
Aside from the story, the level difficulty feels so natural (not too difficult and not too easy), but the level collision and physics feel quite weird for me. Nice entry for the jam :)
Criteria | Rank | Score* | Raw Score |
Theme | #11 | 2.435 | 2.435 |
Overall | #17 | 2.029 | 2.029 |
Gameplay | #19 | 1.913 | 1.913 |
Presentation | #22 | 1.739 | 1.739 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Super unpredictable ending!
Aside from the story, the level difficulty feels so natural (not too difficult and not too easy), but the level collision and physics feel quite weird for me. Nice entry for the jam :)
Found it really funny, specially the end lol. Some animations and more objectives can add a lot to the project.
There's some fun platforming in this game, though it does feel a bit weird that you don't automatically move with the shifting platforms when you're standing on them. A possible solution might be to make the player a child of the platform (or whatever the equivalent of the parent/child system is in the engine you used) whenever they're in contact. But still, good job!
Something quite noticeable is the contrasting graphics between the player and backgroun
Nice simple way to convey a story, a mini action adventure game.
I'm not a graphic artist. But here is one helpful knowledge I can share with you on how to choose images to use in the game. That is to make sure each art style look similar or compatible to each other as much as posible.
Nice game, There are a few things I found when playing. I think the player could use some animations as it would make the movement feel less floaty. the style is pretty inconsistent but I'm not sure if this is intended or not. it feels a lot like old flash games like something you would find on Newgrounds. also there's a problem wit UI scaling especially in the intro. Good job overall!
Good story but what to do now? i suppose there is some twist but checked everything in this room
Leave a comment
Log in with itch.io to leave a comment.